Wiszy

STUDENT SIDEWhat your students actually see

They open Wiszy for their character. They review along the way.

Every exercise they get right moves forward a story where they’re the hero. The work doesn’t disappear — it becomes visible, and it counts for something.

Open a test classSee the teacher side

Three screens of the Wiszy app: level map, reward chest and quiz question
Level 1180 XP

1The character

They choose who they’ll be all year

Wizard, archer or warrior. The choice is final — and that’s what makes it matter. Students get attached to a character they find again in class and at home.

No email address, no last name: a username provided by the school, and off they go.

+180XP on creation

Three screens of the Wiszy app: choosing a character between wizard, archer and warrior

2The mission

Your quiz becomes their next step

What you send shows up as a mission on their map. They know how many questions are left, what they’ll earn, and when it closes.

Wrong answers aren’t punished: they send the student back to the question until it sticks.

+240XP per completed mission

Three screens of the Wiszy app: level map, reward chest and quiz question

3The reward

Effort shows right away

Experience, potions, stars. The reward lands at the end of the exercise, not three weeks later on a report card.

That’s where it makes a difference for students who are checking out: they finally see the result of what they just did.

+340XP and a chest to open

Three screens of the Wiszy app: shop, daily items and character gear

4The gear

And their character looks like no one else’s

Hat, armor, shield, skills. What they unlock through their work shows on their character — and it gets noticed in class.

Nothing can be bought with real money. Everything is earned by working.

Level 12reached in one term

Wiszy student screen: warrior character sheet with gear and level

Meanwhile

You see the real numbers

The student sees an adventure. You see a success rate by skill, time spent, and who hasn’t opened the mission. Both views are built on the same data.

See the teacher overview

Wiszy teacher interface: creating a multiple-choice quiz with a mobile preview

What we don’t do

A game, without the bad habits of games

No purchases

No real money, no paid shop, no chests for sale. Everything is unlocked through work.

No public ranking

Students compare themselves to themselves. No leaderboard exposes the ones who are struggling in front of the class.

No personal data

Anonymous usernames created by the school. Learning progress is never tied to a real-world identity.

Open beta

Let one class try it

Open a test class, send a quiz, and watch what happens the following week. Free for pilot schools.